Back in the beginning of 2025, we developped the new cinematic artstyle for SPICEWOOD, the new Minecraft dungeons game. I was in charge of supervising the matte painting and texturing steps.

Produced and made by Brunch Studio, directed by Turbo collectif (Benoit De Geyer d’Orth and Fabien Meyran), in collaboration with @MOJANG

 

TEXTURING

Left character texturing done by Ambre Sedogbo.

 

MATTE PAINTING

 

LOOKDEV